If ever there was a scenario that supported the old saying "There is a dichotomy of the one and the many," this would be it. Selling in excess of a million copies in North America alone, Dragon Ball Z Budokai served as a classic example of consumerism over criticism - as the masses latched onto its charming characters and faithful recreations, while professional observers cited it for a lack of mechanical depth and its questionable production values. It was just over 12 months ago that Dimps and Infogrames loudly released one of the biggest PlayStation 2 titles of 2002.
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